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August 16, 2019

Life lessons from the Souls series, Part One: How to let go of that thing you wanted.


Ahh, Dark Souls...

FromSoftware's seminal 2011 title combines elements of RPG, metroidvania, and darkest-timeline Zelda to create something greater than the sum of its parts.  The game is brutally difficult, insufferably opaque, and often quite frustrating.  Nevertheless, this is action-adventure at its best. 

Despite its brutalist presentation,...

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Zelda Should have Killed Link at the End

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